
Status#
| Assembled | yes |
| Painted | yes |
| Bases | 25 mm |
| Paint recipe | yes |
| Count | 15 st |
| AoS | Wahapedia AoS |
| 40k | (no standalone datasheet — spawned via Blue Horrors split) |
| GW | GW model (same box as Blue Horrors) |
Paint Scheme#
Fast batch scheme built around a single airbrush gradient and one ink filter pass. White prime keeps the yellow vivid. The Magenta ink is not a wash — it’s a transparent filter airbrushed over the whole model. It tints everything, but the underlying yellow and orange still show through; the gradient comes from the colour already on the model, not from the ink pooling in recesses. No blending, no freehand — the whole unit can be done in one session.
Prep#
Mount models on sticks for easy batch handling — lets you airbrush all sides without touching them.

Prime#
Vallejo Surface Primer – White
They need brightness for the flame effect.

Yellow Blast#
Airbrush Daemonic Yellow.
Don’t aim carefully. Just coat the whole group.
Now all models are bright yellow.

Orange Shadow Pass#
Load Lava Orange.
Spray very lightly from one side or slightly below.
You don’t need accuracy. Random shadows look natural for fire.

Ink Filter Pass#
Now the magic step.
Airbrush Liquitex Quinacridone Magenta ink diluted about:
1 part ink : 2–3 parts water
Spray over the whole model — this is a filter, not a wash. Cover everything, but lean the pass slightly toward the recesses and shadow areas to let the magenta build a little deeper there. Not chasing recesses the way a wash would; just nudging the filter heavier where the shadows already live.
What happens:
- yellow areas stay bright — the ink is too transparent to kill the yellow
- orange areas shift red — more underlying colour for the magenta to tint
- the gradient was already built in the previous steps; the ink just unifies and deepens it
Instant flame gradient.

Super Fast Highlight#
Very quick drybrush with:
Matt White + Daemonic Yellow
Just hit the tops, the raised flame tips and outer edges. This lifts the highlights back up after the ink and gives the fire its final pop.

Result#
You should get:
- yellow flame tips
- orange mid tones
- red shadows
Which is basically how real fire behaves.

Perfect for daemons in Warhammer Age of Sigmar or Warhammer 40,000.